Wednesday, October 31, 2012

Cullination Royalty: Crash Bandicoot Part 2

Remember when I said that Royalty would be on Tuesday?  Well, I lied...but just this once.  All because Sandy decided to grab all of the attention.  The nerve of her!  She's almost like an overly attached girl friend!  But alas, here's part 2....









PART 2: WHY SHOULD YOU LOVE HIM?


CRASH BANDICOOT! With a name like that you almost have to love him!  Why is his name "Crash", you may ask?  Well it's because you spend the game literally crashing into stuff to find items and apples!  His parents must have been fortune tellers or something?!?!....That was a joke.  Not a good joke, but a joke none the less.  Isn't that right, dog? 


Sorry, I couldn't resist.  Anyway, Crash Bandicoot is your classic awesome character from the 90's.  He reminds me of a cool surf boarder dude that screams "Whoa!" a lot!

I'll admit that Crash has not been in too many great games recently.  In fact, I'll bet that most people did not even realize that he is still around.  But the truth is...he is around and spinning into other games like racing games.  I for one love Crash Bandicoot and hopes to see him in another classic game real soon (but I'll get into that on Friday for part 3).

Crash Bandicoot games had just about every great element in it that makes video games great!  Lets compare it with other classic games that are still popular today!  
How is Crash Bandicoot similar to Mario, Link, and Sonic?  Lets think about this for a moment.  Mario is the famous one in the family but he does have a side kick in Luigi.  As does Link with a fairy and Sonic with Tails.  Crash Bandicoot also had a side kick.  He went by the name of Aku Aku.  Aku Aku is a spirit that lives inside a mask.  Now, that is a lot cooler than a clumsy, big nosed, plumber in green.  Way more less annoying than all of Link's fairies and a lot more helpful (and less annoying) than Tails!  Aku Aku does not say much in most games, but maybe that's something that Link's fairies need to know how to do!  No, Navi! I do not want to listen!!
Mario has Peach, Link has Zelda, and Sonic has Amy.  Does Crash Bandicoot ever get any "action"?  Why, yes he does!  Crash Bandicoot loves and often saves Tawna, another science experiment by the evil Cortex!  And once again, there is another reason!  The bad guy!  Cortex first of all, has a better name than Bowser and of course Dr. Robotnik.  Plus, it always seems that Bowser and Doctor Robotnik do not have much of a plan.  They have no idea what they would do if they actually won a fight (and there was no restart button).  It seems to me that they both just kind of "wing it".
Koopa-"What now, Boss?"
Bowser- "I..I...I honestly never thought
I'd get this far."
So as you can see, Crash Bandicoot deserves a lot more attention than he gets.  He seems to have what most popular video game characters do have without all of the glory and fame.  Why is that?  I do not understand.  The world may never know.

HOW DID YOU LIKE THIS EDITION OF ROYALTY?  SOUND OFF IN THE COMMENT SECTION BELOW TO TELL US!  COME BACK ON FRIDAY FOR PART 3!  

Sunday, October 28, 2012

Cullination Royalty: Crash Bandicoot Part 1

WELCOME TO THE RETURN OF CULLINATION ROYALTY!  IT HAS BEEN NEARLY THREE MONTHS SINCE THE LAST CULLINATION ROYALTY, BUT NOW IT IS BACK! ENJOY!



CRASH BANDICOOT

PART 1: A BRIEF BIO

Man, do i miss this guy.  Crash Bandicoot was a game exclusively to Playstation (now goes to all consoles) in 1996.  Crash is the protagonist against the evil Doctor Neo Cortex!  Crash was intended to be Sony's flagship character to go against Nintendo's Mario and Sega's Sonic.
Crash is know for his silly combat moves such as spinning like a maniac and using a fruit bazooka.  He usually uses his moves to break things such as boxes and to collect apples.  
Crash Bandicoot was an ordinary Eastern Barred Bandicoot before he was snatched by Cortex.  Crash was then genetically engineered through the use of Cortex and Doctor Nitrus Brio's Evolvo-Ray.  Cortex intended to use Crash in order to dominate the world.  However, Cortex deemed him unworthy of being in his army so Crash ends up escaping from Cortex's castle.  The reason Crash likes to stop Cortex's plans is to save his love interest, Tawna.
Crash Bandicoot seems to have a very limited vocabulary.  He is famous for uttering words such as "Whoa!"  and "pancakes".  But that's okay, Crash.  Because it seems that most stars in video games can not say much at all.  With Link screaming "AHHHHHH" and Chrono not saying anything, we forgive you, Crash.  
Since his debut, Crash has been in 18 different games.  From sequels of the original series to racing games, everyone loves Crash Bandicoot that had the privilege of playing it.  Crash Bandicoot is extremely underrated and deserves a week in the spot light.  Crash Bandicoot, welcome to Cullination Royalty.

SO WHAT DO YOU THINK ABOUT ROYALTY'S RETURN? SOUND OFF IN THE COMMENT SECTION BELOW TO TELL US OR SEND AN EMAIL TO SHAWN@CULLINATION.NET.  THEN COME BACK ON TUESDAY FOR PART 2 OF CRASH BANDICOOT'S ROYALTY!

Friday, October 26, 2012

BE PART OF CULLINATION!

Want to be part of the Cullination team and make some extra money?  Well, you're in luck!  To apply just click on the "SUPPORT" tab at the top of the page.  Once there, fill out the form and in the comments/questions section, provide what position you are applying for and why you should get the job/experiences.  After we get your application, we will review it and send you a trial run!  If you pass the trial you are a member of Cullination!  You must be at least 18 years of age or get a parent/guardian to sign for you.  Why should you join us? Well with over 200 page views a day on the blog, almost 2,000,000 views on YouTube and nearly 4,000 subscribers and only being online for 8 months, you can be part of history!

THE FOLLOWING ARE THE POSITIONS WE ARE SEEKING FOR AND THE DESCRIPTIONS:

-COMIC BOOK REVIEWER:
 Must be extremely knowledgeable about mostly everything comic books related.

Responsibilities are to write at least two reviews a week.

-VIDEO GAME REVIEWER:
 Must be extremely knowledgeable about mostly everything video games related.

Responsibilities are to write at least two reviews a week.

-BLOG ARTHUR:
 Must have a clear understanding of grammar and how to write an article.

Responsibilities are to write at least two reviews a week.

-GRAPHIC ARTIST:
 Must know how to make graphics including logos and pictures.  No copyright material!

-WEBSITE DESIGNER:
Must have a good understanding of how to manage a website.

Responsibilities are to update the website and the blog whenever needed.

-MICROSOFT AND SONY EXPERT: 
Must have a clear understanding of X-Box and Playstation games and systems.

Tuesday, October 23, 2012

Cullination Royalty Is Back!


The title says it all!   Cullination Royalty is back and will be better than ever!  Royalty has been taking a brief hiatus so we could improve it since August.  But, have no fear because Royalty is back next Sunday (October 28)!  

Royalty will be following the same format as in the past, which is as followed:

Sunday:  Brief Bio and introduction of character
Tuesday:  Why Should you love him/her?
Friday:  A suggested game/story to make them more popular!

The first character introduced is the very first video game character that is not an original Nintendo character!  

Also, stay tuned on Cullination Corner because there will be an announcement about a spin-off series of Royalty, entitled "Cullination Corruption"!

Wednesday, October 17, 2012

Video Game and Comic Book Of The Week

VIDEO GAME OF THE WEEK

DONKEY KONG

This week we are featuring another classic title.  Donkey Kong was an arcade game released in 1981.  This game was a ton of fun!  You play as jump man (later known as Mario) as you jump over barrels, climb ladders, and avoid other obstacles in your way while trying to save a woman from an ape known as Donkey Kong.  There was a few interesting things about this game.  Firstly, this is the first appearance of Mario, but is not the first appearance of Peach.  In this game, you rescue another woman whose name is Pauline.  Pauline does not appear again until the game Mario vs. Donkey Kong 2: March of the Minis.  Another interesting thing about this game is that remember that old monkey from Donkey Kong 64 and other Donkey Kong games named Cranky Kong?  It turns out that he was the original Donkey Kong and the Donkey Kong that we all know and love was actually the original Donkey Kong's grandson.  Confusing, huh?

COMIC BOOK OF THE WEEK

WATCHMEN


This story is considered by many to be the greatest graphic novel ever written.  It is a tale about an old team of super heroes that investigate the death of one of their own, The Comedian.  The story can be very graphic at times and is not for the weak hearted but I do strongly recommend it.

I have read this entire story and it truly is a master piece.  It has just about everything in it that a comic book fan can ask for in just one story.  Ultimately, this story is about racisism and seems like you're reading an X-Men comic at times, but is still very good.

A few years ago a movie was released about this graphic novel.  The film received very positive reviews by critics and is almost exactly like the comics.  Most recently, DC started a series called Before Watchmen.  These tell the origin stories of each super hero that is in the story.  I have not read any of these yet, but I heard some of them are very good.

Thursday, October 11, 2012

Video Game and Comic Book Of The Week

VIDEO GAME OF THE WEEK

DUCK HUNT


Nothing like getting back to the basics.  Duck Hunt was a game released for the Nintendo Entertainment System.  In this game, you would use a zapper like gun and shoot either a duck or a pigeon as they fly across the screen.

This game was so popular that even today after all these years people still reminisce about this classic title.  I remember playing this game in my doctor's office.  He would have an NES in his waiting room and I would always run right to the TV and play.  Though I'm not much of a hunter, I still loved to play this game because everyone does.

COMIC BOOK OF THE WEEK

AMAZING FANTASY #15



Because this is somewhat of a retro kind of day, lets feature Amazing Fantasy #15.  This is another classic title in the world of comic books.  Amazing Fantasy was a comic book series that was not too popular.  Most of the stories were a bit boring.  Except one issue.  Amazing Fantasy #15 features the debut of Spider-Man!

The story talks about how young Peter Parker gets his spider powers and how he tries to use them for good.  It includes the death of Uncle Ben and when Peter attempts to be a professional wrestler.  The issue talks about how Peter takes the blame for his Uncle Ben's death.  This issue was so popular that Stan Lee decided to make it a real series, obviously   Since then, Spider-Man has been a house hold name and extremely popular!


   

PETA: Pure Evil Troubled Adolescents



To this day I still remember the first episode of Pokemon.  Ash Ketchum was finally old enough to be a Pokemon Trainer!  He was so excited!  But unfortunately, he wasn't able to get the Pokemon he wanted.  Instead he got a Pikachu.  In the beginning, Pikachu hated his new trainer as much as he did Poke-Balls.  Ash tried to befriend the Pikachu and kept him out of his Poke-Ball, but Pikachu still despised Ash.  When Pikachu finally started to like Ash was when he got attacked by a bunch of Spearows!  Pikachu then wanted to help Ash and be his friend.  However things got worse when Pikachu got hurt and Ash rushed him to the Poke-Center in the poring rain!  Ever since this moment, Ash and Pikachu has been best friends. 

What's the point I'm trying to make?  For those of you unaware, PETA (Pure Evil Troubled Adolescents) recently attacked the entire Pokemon franchise and it's fans.  PETA claims that Pokemon is all about capturing animals to abuse them.  Don't get me wrong,  I'm agianst animal cruelity as much as the next guy, but when I was a kid playing a Pokemon game or watching the anime series, the last thing on my mind was to be cruel to animals.  How could PETA try to ruin a series that is loved by millions of people all over the world?  Better yet, how could they try to ruin a series that is about friendship?  Throughout the games and the anime they try to prevent being cruel to Pokemon and instead treat them with love and care.

AREN'T YOU JUST AS BAD FOR
COMING UP WITH THIS, PETA?
PETA even released a flash game about their case.  You control Pikachu as you battle humans like Professor Juniper and Ghetsis as you recruit other Pokemon to join the fight.  My opinion about this game is that PETA is coming off as a bit hypocritical.  This is because they are suggesting that Pokemon should not fight when in fact they do in the game.  Albeit, they don't fight each other but they do fight.  In fact when I played the game my Pikachu fainted.  If they don't want people to force animals to fight, why are they fighting humans?  It is in an animals instinct to fight another animal.  This game that PETA created suggests that it is okay for a human to fight an animal and throw poisonous needles at it.  This is what happens in the game when you fight Professor Juniper.  If PETA wants to argue that playing Pokemon games makes people think that it is okay for humans to force animals to fight, I argue that playing PETA's game makes people think that it is okay for humans to fight animals.  In my opinion, I think that is much worse.

Do you recall a few months ago when PETA argued that playing the game Super Mario Land 3D, told kids that it is okay to wear fur?  I want to know where PETA gets this from.  When I imagine PETA I always think of an evil wizard standing on top of a mountain shooting lightning bolts at the villagers laughing maniacally.  Hence why I came up with their acronym... Pure Evil Troubled Adolescents.


HOW DO YOU FEEL ABOUT PETA'S MOST RECENT IDIOTIC MOVE?  SOUND OFF IN THE COMMENT SECTION TO LET US KNOW!

Sunday, October 7, 2012

Poke-Types: Ground

INTRODUCTION


Made popular by the likes of Geodude, Diglett, and Sanslash, the Ground-type has become a popular albeit useful type in Pokemon games. With 60 different species, there are quite a few to choose from, though Gamefreak hasn't though it necessary to include many legendaries so far...

In the beginning, like Gen I, many of the Ground-type Pokemon were either pure Ground or were dual-typed with Rock, which is a horrible type combination because of two common weaknesses to Grass and Water. In subsequent games and generations, the Ground-type has been expanded to include many different types of Pokemon, from mud fish to dragons. Aside from this, Ground Pokemon tend to be powerful physical attackers with some decent physical defense to boot.

Torterra and Swampert are final evolutions of starter Pokemon who also are part Ground-type. Aren't you happy we told you that?

I want a tree to grow on my back!

GENERAL STRENGTHS AND WEAKNESSES

STRENGTHS

Like the Rock-types, Ground-type Pokemon are notorious for having wonderful physical attacking ability, with well above average Attack stats. Pokemon like Marowak and Mamoswine have ridiculous amounts of physical attacking power. While a majority of these Pokemon are not built for sweeping, they can very easily steamroll several opponents consecutively before their lack of speed begins to catch up with them.

Type coverage is a clear advantage of using Ground-types. Using any Ground move will post advantages against five types, including Fire, Rock, Steel, Poison, and Electric. Of the group, Electric may be the most notable because Ground is its one and only weakness. If you don't have a Ground move, you can't type trump Electrics. Not only are Ground-types super-effective against Electric, but they are also the only type in the game to be completely immune to Electric attacks as a whole.

Wh...what...what do you mean I can't electrocute you?
Earthquake. The move by itself is an advantage in nearly any battle. With 100 base power and 100 percent accuracy AND the ability to hit all Pokemon on the field, Earthquake easily is one of the best moves in the game. Add in the STAB bonus that Ground-types will receive when using the move, and I think we can all agree we have a winner.

WEAKNESSES

Ground Pokemon's tendency to be paired with the Rock-type is an almost unfair disadvantage, as Grass and Water Pokemon instantly become 4x effective. With the abundance of Water and Grass Pokemon running around, this does not bode well for many Ground-types.

Besides Water and Grass, the only remaining type weakness for Ground Pokemon is Ice. Unfortunately, many Water-type Pokemon possess Ice skills like Ice Beam and Blizzard, but Ground-types have their own counter in that many can learn Rock moves that have an advantage over the Ice-type.

Snow is fun as long as rocks aren't involved!
Flying types are a nightmare for Ground-types, as they are immune to Ground attacks like Earthquake. Whenever they hit the field, it's time to hit the panic switch for most Ground-types, though equipping a Rock move like Rock Slide is a quick fix in a pinch.

Other than the amazing Earthquake, Ground-type moves are fairly scarce, not leaving its Pokemon with many choices for STAB moves. In addition, the Ground-type is nearly devoid of Pokemon with the ability to attack from the special end of the spectrum. Most Ground Pokemon have awful Special Attack, and it can put them in a serious bind when taking on Pokemon with high physical defense that cannot be overpowered as easily.

ATTACKS

There is a very limited selection of Ground-type moves, so there is always some sense of predictability there.

Earthquake is hands down the most effective and popular choice. It will also hit your Pokemon's teammate in a double battle, however, so be vigilant (or just pair it with a Flying-type Pokemon and be lazy like us!). Magnitude is a less powerful version of Earthquake, but the exact power of the attack is chosen at random and changes for each time it is used.

Mud Bomb is awful. Mud Slap trades any type of possible damage for lowering opponent's accuracy. Mud Shot lowers Speed when it hits and can be useful for evening the score in that department, but is a Special attack so be careful.

Sand Attack lowers accuracy and is annoying as hell.

Earth Power is far and away the best choice for a Special Ground-type attack, though it is almost always best used by a non-Ground Pokemon. Exceptions for Nidoking, Nidoqueen, and Camerupt, who actually have respectable Special Attack stats. Long lasting question: is Camerupt a camel or a cow?

WTF am I!?!?!
Bone Club, Bone Rush, and Bonemerang are signature moves of the Cubone-Marowak family. Bonemerang strikes twice for a total of 100 power. Bone Rush attacks 2-5 times at low power, much like Fury Attack. Bone Club just wacks your opponent with a bone...club. All three have less than perfect accuracy scores. Lucario randomly can learn  Bone Rush through level-up for no particular reason.

Yessir we got your good side.
Bulldoze lowers the opponent's speed, Spikes provides entry hazards (very similar to Stealth Rock), and Dig, um, digs.

Lastly, Fissure has an awful accuracy rating of 30 percent, but instantly makes your opponent faint if it manages to hit.

LEGENDARIES

Groudon is called the "Continent Pokemon" supposedly because he represents all land. In reality, he's a big giant red monster thingy (which is cool too). His exclusive Drought ability causes sunny conditions to go into effect upon his entrance into battle so that SolarBeam can slaughter him before he gets to attack. Groudon does have fantastic attack power and can unleash a brutal Earthquake, as well as pull from a decent movepool to deliver a few surprising attacks. Feuds against Kyogre because Groudon wants there to be land for everyone and Kyogre said no.


Landorus is part of a second trio of legendary Pokemon in Gen V. The three Flying-types include Landorus, Thunderus, and Tornadus. Landorus is interesting for a few reasons. First, the typing of Ground and Flying just seems counter-intuitive to us, but it's not the first time Gamefreak has used this logic (that's right, Gligar). Second, Landorus has two forms, Incarnate, and Therian. The Incarnate form shows Landorus to be an impressive and powerful god-like creature. The Therian form makes Landorus looks like a pissed off overgrown rat with two rolls of toilet paper glued to the back of its head and chin strapped to look like raibes mouth-foam. We're not saying it's all bad, though, as Landorus has an impressive moveset and awesome stats, we're just saying we understand the pissed off part. If I looked like that, I'd walk around like I had a score to settle too.




GYM LEADERS/ELITE FOUR

Not many important trainers have been brave enough to stay exclusive to the Ground-type without becoming a little too nice with the rockies. Seriously, Brock's a total douche. But Bertha, the Elite Four member from Sinnoh, knows what she's doing. Quagsire and Whiscash, and don't forget about Gliscor and Hippowdon, either. Yeah, she uses Rhyperior and Golem too. But they're sexy. And in her defense, Golem looks just like her.


She's old!
Clay uses them thar Ground Poke. And if'n yer not takin' a likin' to that, he's gonna beat the tar...nation outta ya! Yeah, we can't even come close to faking the southern/cowboy thing, but he wears a cowboy hat and it seems pretty legit. Clay is the gym leader of Drifveil City in the Unova region, and Excadrill and Krokorok are his Pokemon of choice. Seems he enjoys the not so sluggish Groundies. Must be his way of making up for his sluggish speech? Doesn't matter, because he is still a guy that you fight in a Pokemon game in a building.

I want the hat. Keep the accent.
Favorites time.

CULLINATION FAVORITES

NIDOKING: We know what you're thinking. Whoa, that guy's purple! That he is. We chose the Poison/Ground-type Nidoking over his female brethren because of his higher attacking capabilities and speed stats. As a whole, Nidoking has above average attacking stats, but the kicker is his ability to attack so effectively from both ends of the spectrum, and while using some fantastic moves like Ice Beam, Sludge Bomb, Earthquake, and Thunderbolt. In fact, ALL of Nidoking's stats hover at around average or above average, making him one of the best all around fighters in the game. Go ahead, make fun of him because he's purple again.

 
 
FLYGON: A Ground-type with the Levitate ability?? Yep, Flygon is immune to his own type in addition to the usual Electric immunity. A secondary Dragon dual-typing really makes this an interesting Pokemon, separate from the abundance of Dragon/Flying types that came before him. Flygon has an awesome Attack stat with an unprecedented fantastic Speed stat (for Dragons), and a not-too-shabby Special Attack as well. The Levitate ability may be Flygon's best asset however, enabling him to dodge incoming Earthquakes and Ground-moves all the while unleashing powered up STAB Earthquakes of his own. Ice still presents a problem for Flygon, like it does for every other Dragon ever not named Kingdra (Palkia is dead to us), but this weakness is easily countered by Flygon via moves like Flamethrower and Rock Slide. I love dragonfly thingies!
 
Flygon ISN'T Flying-type!

STEELIX: We are aware that the word "steel" is in his name. But, he's a Ground-type too! A highly underrated Ground-type, at that. Steelix boasts one of the highest Defense stats in the entire game, coming in at a modest 200. Because of this, Steelix is the mother of all physical walls/tanks. This diamond-clad snake shakes off super-effective Cross Chops, Brick Breaks, and Earthquakes like they're kernels of invisible corn (real kernels might hurt!). Of course, a 30 Speed stat isn't impressive, but after a few Rock Polishes, the score gets close to even. As for attacking, Steelix has access to some great attacking moves like Iron Tail, Stone Edge, and Earthquake, but also moves that more benefit his ability to survive nuclear (physical) explosions such as Stealth Rock, Toxic, Protect, Sandstorm, and even Dragon Tail to remove pesky Special Attackers before they cause too much damage. This serpent is one tough (and shiny) customer.

First impression: OMFG A GIANT DISCO BALL!

Thursday, October 4, 2012

STAR FOX ADVENTURES REVIEW

 
 Star Fox Adventures is an interesting game for a number of important reasons. First and foremost, it is developer Rare's final release for a Nintendo console, ending a long and fruitful relationship between the two companies that has produced such memorable titles as Battletoads, Donkey Kong Country, Banjo-Kazooie, Perfect Dark, and Diddy Kong Racing. It is also interesting because it is the first Star Fox game that takes place primarily outside the Arwing. Finally, it is a game that has roots as an original Nintendo 64 title called Dinosaur Planet.
Slippy sent you nudes again didn't he?

Star Fox Adventures has almost nothing to do with Star Fox aside from the crew, which could have been replaced by any other group of characters and lost nothing. A fox, frog, and rabbit aren't exactly the stuff legends are made of, and unless there's an upcoming Wind and the Willows game, it's doubtful players will see such characters again. So, Rare not only had to shoehorn the Star Fox license into their existing adventure, but help develop a character who has little personality of his own besides the occasional banter between wingmates while blasting legions of Andross fighters.

This is Fox running. In a hallway. Beat that.

A real hallway was used in this shot.
Star Fox Adventures can best be described as The Legend of Zelda: Ocarina of Time in a prehistoric setting. The world changes from day into night in short, automatic cycles; players engage enemies by swinging a weapon (a staff instead of a sword); the character automatically jumps over chasms; and the world is divided into several themed regions whose inhabitants are in desperate need of assistance. Puzzles are of the sliding block, planting bomb, shooting switch variety, and there are several items to pick up to increase carrying capacity or health, such as bags, containers, seeds, and what not.

Giant Styracosaurus standing right next to you? No biggie, you're Fox motherf***ing McCloud!
Rare borrows elements from the company's earlier titles as well, making Star Fox Adventures a melting pot of familiar features. From Banjo-Kazooie comes the sidekick, in this case a playful dinosaur named Tricky who can be told to stay on top of switches, dig for hidden items in conveniently marked patches of dirt, and even spit fire. From Donkey Kong 64 are the enemies, essentially the dinosaur equivalent of Kremlings, and the idea of collecting a wide assortment of trinkets. From Conker's Bad Fur Day are context sensitive areas, humorous voice acting, racing segments, and gun turrets. Everything else is Zelda.

We conveniently arranged a photoshoot of the baddies and this is the result:

They're scarily photogenic!
We know what you're thinking. That's why we wanted to show you their boss choking bird for giggles.

The bird doesn't appear to have the giggles.
In a not so giggly way, Star Fox Adventures never adds up to the sum of its parts. Despite featuring a style closely patterned after Zelda, the game isn't nearly as fun. This is primarily due to the small regions making up the environments, forcing a linear style of progression, and repetitive objectives. In Zelda, each new region seemed to offer limitless possibilities to explore and to have fun, even without touching upon the main quest. Star Fox Adventures features densely packed areas roped off by walls or barriers, discouraging exploration. There are almost no side quests to undertake other than the main goal at the time, which typically involves gathering this or that (more this than that) on behalf of the local residents. Both combat and the puzzles are simplistic, and the story has a disjointed feel. The sense of wonder comes from the presentation, not the gameplay.

Snow fox to the rescue!
Rare's last game on GameCube is a visual and effects masterpiece. The water effects and reflective surfaces are breathtaking, the lighting effects are dazzling, and the textures are so refined you truly feel you are in a foreign world. Little details such as tiniest hairs on Fox McCloud's face are visible in what can only be described as the most realistic use of fur yet seen in a game. Weather effects are also abound, including snow and rain, and everything looks razor sharp without a hint of blurriness or fog other than what's used for atmosphere. Players will notice creatures flapping around in the sky, fires crackling from torches, water reflecting on ceilings, and countless other details. Huge dinosaurs roam the lands as well as a massive stone creature viewable from afar that speaks in a thick Scottish accent and warps players to new areas.

The dead dinosaur in the background was actually a prop. Just kidding, it got its brains sucked out by the twirling monster thing.

Traveling to other regions on the planet is accomplished by piloting the Arwing in classic Star Fox segments that are painfully short and ridiculously easy. It's clear these flying stages don't belong in the game, since the only objective is to fly through a specific number of golden rings to power-down some imaginary force field on the planet's surface so you can land. It's a shame more of an emphasis wasn't placed on these stages, because they look every bit as appealing as the main game -- the best looking Star Fox game that doesn't feel like Star Fox at all. Oh well.
Someone needs to stuff Slippy's mouth with mines. At least then he can't call you for help, die, or "come to your aid."


SCORING

GRAPHICS: 9.5  The best graphics on GameCube at the time? Without question. The environments are so appealing you'll wish they were larger and more involved so you could stay longer.
 
It still would have been cooler if he grew a goatee.
AUDIO: 9.0  The voice acting is excellent, with dinosaurs speaking their own language the majority of the time. Fox's teammates are little more than talking heads on a computer display, with Slippy's whiny voice being the most annoying (as usual). Tribal beats and atmospheric sound give life to the worlds.
 
GAMEPLAY/PLOT: 8.0  The game should have focused more on action and interacting with the environment rather than the constant need to fetch specific items. Still, it will hold a player's interest until the end thanks in part to the beautiful visuals and fun boss encounters.
 
MULTIPLAYER/ONLINE PLAY: N/A
 
Please don't tap A repeatedly at me!
CONTROLS: 7.0  The control system alone is easy to learn and adapt to. The combat system, however, is fatally flawed. We'd give it a 10 if it weren't for the main tactic for defeating enemies being to repeatedly mash the A button. In fact, we'd meet Rare halfway and even give it an 8.5 as long as the enemies don't ambush you in hordes only to wait their respective turn to get thrashed by the foxy staff. Or Adam West could voice Star Fox. Yeah, none of this happened. Score killer right here.
 
 
OVERALL: 8.6
 
Behold my non-specific pose implying importance and satisfaction while playing the game I'm in. Now you too, will subconciously believe you will smile and be as cool as me while playing said game. Actually, I'm just a fox.
 While the game's scope is less ambitious than previous Rare titles on the Nintendo 64, it's hard to complain when a title looks as good as this. Players who purchase a Rare game know they are getting a polished title, from the control to the music and sound effects to the graphics and animation. As a Star Fox title, it is disappointing, as the flying sequences are little more than filler in between routine planetary adventures. Yet even Rare's worst effort is always miles above what other companies shovel out to systems, and Star Fox Adventures is worth the price of admission alone just to see the lush environments and astounding special effects.